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Red Dead Redemption 2 Gets New Update

by William Linden
Red Dead Redemption 2

Rockstar has once again surprised fans with a fresh update for the timeless masterpiece, Red Dead Redemption 2. This unexpected patch not only addresses various stability issues but also introduces support for AMD FSR 2.2, enhancing the visual experience for players across PC, Xbox One, and PlayStation 4 platforms. Marking the game’s ascent to version 1.32, this update signifies Rockstar’s ongoing commitment to refining and improving the beloved title.

It’s been nearly a year since the release of the last significant update, version 1.31, making this latest development a pleasant surprise for the community. Given that Red Dead Redemption 2 debuted almost six years ago, the dedication shown by Rockstar to continue supporting the game is commendable. While recent patches have primarily focused on addressing exploits in Red Dead Online, the arrival of this update demonstrates the studio’s determination to enhance the single-player experience as well.

The patch notes for version 1.32, shared on the Rockstar Support site, reveal a concise yet impactful list of changes. Alongside the expected stability improvements, the update introduces support for AMD FSR 2.2 and HDR10+ Gaming on compatible systems, elevating the game’s visual fidelity. Additionally, a glitch hindering players from utilizing a 3200×2400 resolution has been rectified, ensuring a smoother gaming experience for those utilizing this setting.

Whispers of an impending update had been circulating for weeks prior to its release, hinting at Rockstar’s continued engagement with the Red Dead Redemption 2 community. Unlike previous announcements, this update was stealthily deployed across platforms, surprising players with its arrival. As the game approaches its sixth anniversary, it’s evident that future updates are likely to follow a similar pattern, focusing on fine-tuning existing mechanics rather than introducing substantial new content.

Despite this renewed attention to Red Dead Redemption 2, it’s apparent that Rockstar’s primary focus lies elsewhere. With Grand Theft Auto 6 rumored to be in the final stages of development, resources are understandably shifting towards this highly anticipated project. While speculation surrounding the future of the Red Dead Redemption franchise persists, concrete details remain elusive. Actor Roger Clark’s belief in the inevitability of Red Dead Redemption 3 offers a glimmer of hope to fans, though any potential sequel is likely still years away from fruition. As players continue to traverse the wild frontier of Red Dead Redemption 2, the horizon holds mysteries yet to be unveiled, both in-game and beyond.

Red Dead Redemption 2 1.32 Patch Notes

[March 19, 2024] – General Stability Fixes and Improvements

  • Red Dead Online General Fixes
  • Fixed an issue that resulted in Naturalist samples not being counted toward Daily Challenges
  • Fixed an issue in Dead of Night that resulted in Night Stalkers being able to collect the Night Stalker mask
  • Fixed an issue that resulted in ambient vehicles not appearing in certain content
  • Fixed an issue that resulted in Free Roam Missions not launching
  • Improved an issue that resulted in players becoming stuck when entering the stables
  • Improved an issue that resulted in players being unable to summon horses and wagons
  • Voice Chat now defaults to Off

Game Stability and Performance

  • Fixed various issues that could result in a crash

Game Stability and Performance (PC)

  • Fixed various issues that would result in the game crashing or failing to launch
  • Fixed an issue that resulted in Offline Mode not working due to Windows 11 updates
  • Fixed an issue that resulted in crashes after reporting other players
  • Fixed issues that resulted in Offline Mode not working correctly
  • Added support for HDR10+ GAMING, this will automatically set game graphics in HDR for HDR10+ GAMING displays on compatible graphics cards and monitors connected via HDMI
  • Updated AMD Fidelity Super Resolution (FSR) libraries to version 2.2
  • Fixed an issue that resulted in 3200×2400 resolution being unavailable

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