Home Featured Assassin’s Creed Mirage Releases Update 1.0.7

Assassin’s Creed Mirage Releases Update 1.0.7

by William Linden
Assassin's Creed Mirage

Assassin’s Creed Mirage enthusiasts have been pleasantly surprised with the latest update to the game, heralding the arrival of a brand-new game mode along with a myriad of additional features. This marks a significant milestone for Assassin’s Creed Mirage, being its first major update since the release of Update 1.0.6 several months ago, which introduced New Game Plus and various other enhancements.

Over the years, the Assassin’s Creed franchise has undergone numerous transformations, notably with Origins serving as a pivotal moment for the series. While the incorporation of RPG elements intertwined with the franchise’s signature stealth mechanics carved out its unique identity, dedicated fans yearned for a title that resonated more deeply with the essence of the series. With Assassin’s Creed Mirage, the franchise revisited its roots, embracing a more linear gameplay experience compared to its recent predecessors. Despite eliciting mixed reactions from the community, the developers have remained committed to refining the game through frequent updates.

The collaboration between Assassin’s Creed Ezio Collection and Mirage has sparked intrigue among fans. However, while Mirage seemed to promise a return to the franchise’s origins, some argue that it may have regressed too far in its attempt to achieve this goal.

The latest update from Ubisoft Bordeaux introduces a series of significant changes to the title, chief among them being the introduction of the Full Synchronization Challenge, also known as the permadeath mode. This mode offers players a brutal gaming experience where any misstep, including death or unlawful actions such as harming innocent citizens, will result in the deletion of their save file, compelling them to restart the game from scratch. This mode, available only for new playthroughs, disables cross-progression and cloud saves features.

The rewards for completing the Full Synchronization Challenge vary depending on the difficulty level chosen, ranging from new emblems to the coveted Rayhan costume, along with a selection of new dyes and other enticing rewards. Additionally, players can now utilize the transmog feature, allowing them to don any costume while retaining the abilities of a different outfit—a feature highly requested by the community since the game’s launch.

Moreover, the update unveils a new Easter egg awaiting discovery within the game’s world—an addition sure to excite fans who previously encountered a cat bearing resemblance to the Assassin’s Creed logo. Alongside these additions, the update addresses numerous bugs, particularly focusing on improving the New Game Plus mode, ensuring a smoother and more immersive gaming experience.

In summary, the latest update for Assassin’s Creed Mirage not only introduces innovative gameplay elements but also demonstrates the developers’ ongoing dedication to enhancing the overall gaming experience. With each update, the world of Mirage continues to evolve, inviting players to delve deeper into its rich tapestry of intrigue and adventure.

Additional details:

  • You can enable the Full Synchronization Challenge when starting a new game from the title screen.
  • Full Synchronization Challenge cannot be enabled or disabled when the game has started.
  • Cross-progression AND Cloud saves will be disabled when starting permadeath.

FULL SYNCHRONIZATION CHALLENGE REWARDS

  • Unlock an emblem when you complete the game in easy mode.
  • Unlock the emblem and Rayhan costume in normal mode.
  • Unlock all the above and 6 new dyes for existing outfits (Initiate, Zanj Uprising, Abbasid Knight, Hidden Ones, Rostam, Bayek) when completed in hard. (Please note; dyes can only be applied to these specific outfits).

NEW OUTFIT FEATURE

Added a new feature where players can now wear any costume they own as an outfit (Transmog).

NEW EASTER EGG!

We added a surprise easter egg to the world, a new special assassin that you might meet purrusing the streets. Be sure to snap a photo if you meownage to find them!

BUG FIXING

GENERAL

  • Fixed visual issues on Basim’s right arm when the player equipped the Bayek outfit or costume.
  • Fixed an issue in the store where the sword preview models contained in packs could disappear in certain cases.
  • Fixed an issue on XBOX where if a player changed their control mapping and restarted their game, the control mapping would revert to the default settings.
  • Multiple stability improvements.
  • Players will now correctly receive the upgrade schematics for the Bayek outfit when starting their first New Game Plus walkthrough.

NEW GAME PLUS

  • Fixed a bug where the “interact” prompt showed for any historical codex entry in New Game Plus when they were previously collected in their first walkthrough.
  • Players can now interact with Al-Jahiz if the New Game Plus walkthrough was started with the “skip prologue” option.

GRAPHICS, UI AND ANIMATIONS

  • Fixed a bug where news pop ups would appear during active gameplay. News pop-ups are now only displayed once on the title screen upon launching the game.
  • Fixed an issue where spamming ALT+ENTER would launch the game in windowed mode on Amazon Luna.
  • Fixed a physics issue when jumping with the Roshan costumes.
  • Reward notifications now appear correctly after finishing the main quest and coming back to Baghdad during a New Game Plus walkthrough.
  • Adjusted the hidden blade position whilst player is equipping the Bayek outfit or costume.

AUDIO

  • Music will now consistently play whilst switching tabs in the codex.
  • Fixed an issue where the volume of the game would be louder than what was set in the options menu for a fraction of seconds when starting the game.
  • Outfit sound effects will now play correctly when equipping costumes on top of an outfit.
  • Music now properly plays whilst on the inventory menu.

MISC

  • Enemies ringing the alarm bell are now correctly affected by smoke bombs.
  • Fixed an issue where the Smoke Bomb Tier 2 upgrade “Choking Fumes” wouldn’t do damage during the extended range of time of the Smoke Bomb tier 1 upgrade “Extended Range”.
  • Update to game credits.
  • Fixed some lighting issues.

CAUTION SPOILERS AHEAD!

  • Fixed an issue where players could re-collect the mysterious shards in New Game Plus when they were already collected in the first walkthrough.
  • Fixed an issue where the player could re-collect the Lost Books in New Game Plus when they previously collected them in their first walkthrough.
  • A Dance with Thieves: Murjana’s second clue is optional and isn’t required to complete the quest. It will only show on the investigation board if the player interacts with the letter while Fuladh is in Harbiyah Bureau.
  • Guilded Butterflies: fixed an issue where some players couldn’t attend the great auction.
  • The Marked Coins: Fixed an issue where the NPC “The Hidden One” levitated towards the roof when slightly ahead of the player.

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